Position: C++ and Java Developer
Location: Remote
Job Type: Fulltime
Job description:
Must Have Technical/Functional Skills
• Java XML Technologies (XML, XSL, FO, JAXP, JAXB); C++
Roles & Responsibilities
Key Responsibilities
• Java Edition Development Design and implement custom high-performance plugins using Spigot, Paper, and Purpur APIs.
• Architect complex network features utilizing packet manipulation libraries like ProtocolLib.
• Optimize server performance, memory usage, and garbage collection for high-player-count environments.
• Bedrock Edition Development Develop custom add-ons, behavior packs, and resource packs using the Minecraft Bedrock Scripting API.
• Utilize the C++ Bedrock Dedicated Server (BDS) API or proxy solutions like Geyser/Floodgate.
• Ensure seamless cross-play integration and UI/UX consistency across console, mobile, and PC clients.
• Architecture & Operations Build and maintain robust data pipelines using MySQL, PostgreSQL, or Redis for player data.
• Deploy and monitor server infrastructure using Docker, Pterodactyl, or cloud hosting (AWS/GCP).
• Mentor junior developers and establish strict code-review standards via Git/GitHub
Generic Managerial Skills, If any
• Experience: 5+ years of active, professional, or high-level production experience in following Technologies
• Java Mastery: Deep understanding of Java, OOP principles, concurrency, and async programming.
• C++ / JavaScript Knowledge: Strong proficiency in C++ (for Bedrock internals) and JavaScript/Typescript (for Bedrock Scripting API).
• NMS & Packets: Extensive experience with Net. Minecraft. Server (NMS) obfuscation and packet-level development.
• CI/CD Pipelines: Experience setting up automated builds using Gradle or Maven.
• Portfolio: A public GitHub repository, a live published server network, or marketplace items demonstrating your work. Game development