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Baseline Robotics · Zurich, Zurich, Switzerland

Member of Technical Staff, Reinforcement Learning

directorfull timePosted 7 days ago
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Stack mentioned

reinforcement-learningmachine-learningpythonpytorchrust

About Baseline Robotics

Open source revolutionised how we write software, but its impact on robotics stays limited due to expensive hardware accessible only to well-funded labs. We run that hardware as shared infrastructure for the broader community, billed only for active compute. For a given task, policies are evaluated under similar conditions, giving researchers common ground for fair comparisons.

In this role you will

- Run post-training and reinforcement-learning loops for on-robot policy improvement.

- Design reward models from vision, language, and operator feedback.

- Implement on-robot safety constraints to halt or recover a trial before hardware damage.

- Post-train a reference policy and account for the measured change in success rate.

- Reconcile imagined or simulated rollouts with hardware outcomes when transfer is poor.

What we hope you'll bring

- Experience training reinforcement-learning systems in robotics, simulation, games, or agents.

- Knowledge of policy optimisation and offline or off-policy reinforcement learning.

- Publications in top machine learning or robotics venues, or equivalent experience.

- Fluency in Python and PyTorch, and the ability to debug a learning system end-to-end.

- Experience with JAX or Rust.

- Experience with GPU-accelerated simulation tools (Isaac Lab, Newton, mjlab, Genesis).

We encourage you to apply even if you do not believe you meet every qualification.

Details

- Location: Zurich, Switzerland, on-site 5 days a week.

- Total compensation: CHF 120,000 - 145,000.

- Every full-time hire receives stock options as part of the stated total compensation.

Deadline to apply: None. Applications will be reviewed on a rolling basis.

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