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ProfoundIQ · India

Freelance 3D Character Artist — Short-Term Hourly Contract

entry_levelfull timePosted 4 days ago
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Stack mentioned

unity

Remote · Freelance, hourly · Immediate start · Wraps early October

We're hiring an experienced 3D character artist on a short hourly freelance contract: one stylised paleontologist character and a small set of dinosaur assets for a group of interactive installations opening to the public in early October. It's a fast-turnaround job for someone who can own the work from concept sign-off through to Unity-ready delivery.

What you'll make

1. A stylised paleontologist character — due 25 September

- Modelled, textured and rigged, real-time ready for Unity (roughly 30–50k tris)

- Full facial blendshape set compatible with lip-sync (ARKit 52 or equivalent) — the character will drive a conversational avatar on screen

2. A set of 3–5 dinosaur species — due 2 October

- Real-time ready, rigged, with simple animation loops

- Used in two interactives: a body-tracking piece where visitors see themselves as a dinosaur, and a projected marine environment. Species mix to be agreed at concept stage.

3. Handover

- Source files (Blender or Maya), FBX exports, textures, and a one-page handover note

Who we're looking for

- A portfolio of stylised, real-time characters — game or interactive work especially

- Solid facial rigging and blendshape experience; you've built ARKit-style sets before

- Comfortable with creature modelling, rigging and simple animation loops — including rigs that will be driven by visitor body tracking

- Good discipline around poly budgets, clean topology, texture optimisation and Unity FBX export

- Available to start immediately, with enough weekly capacity to hit the dates above — they're tied to a public opening and can't move

Nice to have: conversational or lip-synced avatar work, exhibition/installation projects, body-tracking or AR experience.

Terms

- Paid at an hourly rate, invoiced monthly against tracked hours.

- We estimate roughly 80 hours for the full scope, with an agreed not-to-exceed cap; anything beyond it is discussed and approved before the work is done.

- Three review points along the way: concept sign-off, character delivery, dinosaur set delivery

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