Head of System – Humanoid Robotics | Munich
We're building the next generation of humanoid robots — and we're looking for a Head of System to own the architecture that ties it all together.
The Role
As Head of System, you'll own the robot's system architecture end-to-end: kinematics, sensor placement, compute distribution, and the critical mechanics-to-control loop. You'll drive AI-to-platform integration in close partnership with our CAIO, and lead the technical teams responsible for turning architecture into a working, intelligent machine.
You'll report directly to the founders and work hand-in-hand with the Head of Hardware to ensure system design and physical realization move in lockstep — architecture that's not just elegant on paper, but manufacturable and industrializable from day one.
You'll lead:
- Software Lead
- Systems Engineering Lead
- Robot Architect
What you'll own:
- Robot system architecture — kinematics, sensor placement, compute distribution
- The mechanics-to-control loop across the full platform
- AI-to-platform integration, working directly with the CAIO
- Software and embedded systems leadership across the org
What we're looking for:
- Proven experience architecting complex robotic systems — ideally humanoid, legged, or highly dexterous manipulation platforms
- Deep fluency across kinematics, controls, embedded/software systems, and sensor integration
- A track record of leading technical teams through prototype-to-production
- Comfort operating at both the architecture whiteboard and the shop floor
Location: Munich, Germany
Reports to: Founders