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Liquidnitro Games · Hyderabad, Telangana, India

Lead 2D Artist

seniorfull timePosted 9 days ago
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Stack mentioned

game-developmentunity

Lead 2D Artist

Location - Hyderabad

Work mode - Onsite

About Us

Liquidnitro Games is India’s flagship live services and game production company, founded by industry veterans with a proven track record in producing massively successful games & live services. For game companies, studios, and publishers worldwide - we offer world-class game development expertise to power creativity, growth, and profitability in their games.

What’s in it?

As a Lead 2D Artist, you will help define and execute the visual quality of a Mobile game under the Art Director’s vision. You will create polished, production-ready 2D artwork across gameplay, UI, cards, backgrounds, icons, illustrations, and events. The role requires a strong understanding of casual mobile games, visual hierarchy, readability, colour, composition, and player appeal. You will work closely with the Art Director, Game Designers, UI/UX, and other artists to turn creative direction into high-quality assets that are consistent, efficient to produce, and suitable for a live mobile game.

Responsibilities

- Create high-quality 2D artwork for the game, including card-related assets, UI elements, icons, illustrations, backgrounds, events, rewards, and promotional content.

- Translate the Art Director’s vision into polished, production-ready artwork while maintaining a consistent visual language across the game.

- Develop and refine visual concepts through thumbnails, sketches, colour explorations, paintovers, and final artwork.

- Create artwork that is clear, appealing, and readable on mobile screens, with strong attention to visual hierarchy and player usability.

- Work closely with UI/UX and Game Design to ensure artwork supports gameplay, functionality, and an intuitive player experience.

- Create and maintain visual consistency across menus, game screens, cards, buttons, icons, pop-ups, rewards, events, and other live-service content.

- Produce key art, promotional illustrations, event artwork, social media assets, and other marketing visuals when required.

- Prepare production-ready assets with appropriate dimensions, layers, naming, and technical requirements for Unity implementation.

- Provide paintovers, feedback, and visual guidance to other artists, helping maintain quality and consistency across the team.

- Build and curate references, mood boards, visual guides, and art documentation to support the team and establish clear visual standards.

- Collaborate with the Art Director and cross-functional teams through reviews, incorporate feedback effectively, and help drive assets from exploration to final delivery.

- Mentor junior artists where required and contribute to improving the team’s overall 2D art quality and production processes.

Requirements

- 10+ years of professional experience as a 2D Artist, Concept Artist, Illustrator, or similar role in game development, with experience on at least 3 shipped titles.

- Strong experience creating 2D artwork for mobile games, preferably casual, social, card, or live-service games.

- Excellent fundamentals in drawing, composition, colour, lighting, perspective, shape language, and visual storytelling.

- Strong understanding of visual hierarchy, readability, and appeal on mobile screens and at different UI/gameplay scales.

- Proven ability to work within an established art direction and consistently deliver polished artwork that matches the defined visual style.

- Strong portfolio demonstrating production-ready game art across areas such as UI, icons, illustrations, environments, characters, props, cards, or marketing art.

- Expert-level proficiency in Photoshop.

- Strong understanding of preparing and optimizing 2D assets for game engines, particularly Unity.

- Ability to take ownership of an asset from initial idea and exploration through final production and implementation.

- Experience reviewing artwork and providing clear, constructive creative and technical feedback to other artists.

- Excellent communication, collaboration, time-management, and problem-solving skills.

- Proactive, self-motivated, detail-oriented, and comfortable working in a fast-paced live-service environment.

Bonus

- Experience working on card games, casual games, social games, or live-service mobile titles.

- Experience creating UI art, game icons, cards, badges, rewards, event artwork, and other mobile game content.

- Experience with Unity and understanding of how 2D assets are implemented in a game.

- Experience creating marketing key art, promotional illustrations, social media assets, and store creatives.

- Experience with AI-assisted ideation used responsibly to accelerate exploration while maintaining strong artistic ownership and quality.

- Experience creating style guides, visual documentation, and reusable art standards.

- Experience mentoring junior 2D artists and helping establish team-wide quality standards.

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